scene = gr.node('scene')
scene:rotate('X', 23)

require('house')

scene:add_child(house)
--house:rotate('Y',23)
gr.render(scene,
	  'test.png', 256, 256,
	  {0, 2, 30}, {0, 0, -1}, {0, 1, 0}, 50,
	  {0.4, 0.4, 0.4}, {gr.light({200, 202, 430}, {0.8, 0.8, 0.8}, {1, 0, 0})})